fix bag, when you leave selector on your character when end your turn

This commit is contained in:
neckrat 2025-11-07 21:51:35 +03:00
parent 8821cb4cf7
commit 242b37de83

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@ -47,6 +47,9 @@ function turnOrder:next()
end
self.notWalked = notWalked
Tree.level.selector:select(nil)
print('[Level]: Triggered next turn')
print('[Level]:', next(self.notWalked))
if #self.notWalked == 0 then