delete unnecessary functions in effect

This commit is contained in:
neckrat 2026-04-30 22:48:54 +03:00
parent 46a71ceb0b
commit 652098fea1

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@ -140,83 +140,6 @@ local function new(data)
tag = data.tag
}, effect)
function newEffect:beforeBirth(owner, intensity)
if not data.beforeBirth then return taskUtils.wait {}, true end
local task, statement = data.beforeBirth(owner, intensity)
return task, statement
end
function newEffect:afterBirth(owner, intensity)
if not data.afterBirth then return taskUtils.wait {} end
return data.afterBirth(owner, intensity)
end
function newEffect:beforeDeath(owner, intensity)
if not data.beforeDeath then return taskUtils.wait {}, true end
local task, statement = data.beforeBirth(owner, intensity)
return task, statement
end
function newEffect:afterDeath(owner, intensity)
if not data.afterDeath then return taskUtils.wait {} end
return data.afterDeath(owner, intensity)
end
function newEffect:beforeTurn(owner, intensity)
if not data.beforeTurn then return taskUtils.wait {}, true end
local task, statement = data.beforeBirth(owner, intensity)
return task, statement
end
function newEffect:afterTurn(owner, intensity)
if not data.afterTurn then return taskUtils.wait {} end
return data.afterTurn(owner, intensity)
end
function newEffect:beforeCast(owner, intensity)
if not data.beforeCast then return taskUtils.wait {}, true end
local task, statement = data.beforeBirth(owner, intensity)
return task, statement
end
function newEffect:afterCast(owner, intensity)
if not data.afterCast then return taskUtils.wait {} end
return data.afterCast(owner, intensity)
end
function newEffect:beforeAttack(owner, intensity, damage)
if not data.beforeAttack then return taskUtils.wait {}, damage end
local task, newDamage = data.beforeDamage(owner, intensity, damage)
return task, newDamage
end
function newEffect:afterAttack(owner, intensity)
if not data.afterAttack then return taskUtils.wait {} end
return data.afterAttack(owner, intensity)
end
function newEffect:beforeDamage(owner, intensity, damage)
if not data.beforeDamage then return taskUtils.wait {}, damage end
local task, newDamage = data.beforeDamage(owner, intensity, damage)
return task, newDamage
end
function newEffect:afterDamage(owner, intensity)
if not data.afterDamage then return taskUtils.wait {} end
return data.afterDamage(owner, intensity)
end
function newEffect:beforeRegeneration(owner, intensity, amountHp)
if not data.beforeRegeneration then return taskUtils.wait {}, amountHp end
local task, newAmountHp = data.beforeRegeneration(owner, intensity, amountHp)
return task, newAmountHp
end
function newEffect:afterRegeneration(owner, intensity)
if not data.afterRegeneration then return taskUtils.wait {} end
return data.afterRegeneration(owner, intensity)
end
--- дип сравнение эффектов
--- @param other Effect
--- @return boolean