Fix character.spawn call parameters in love.load function
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4
main.lua
4
main.lua
@ -10,8 +10,8 @@ function love.conf(t)
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end
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function love.load()
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character.spawn("Hero", "warrior", Tree.assets.files.sprites.character)
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character.spawn("Hero", "warrior", Tree.assets.files.sprites.character, Vec3 { 3, 3 })
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character.spawn("Hero", Tree.assets.files.sprites.character)
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character.spawn("Hero", Tree.assets.files.sprites.character, Vec3 { 3, 3 })
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love.window.setMode(1080, 720, { resizable = true, msaa = 4, vsync = true })
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end
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