From e0b08b07ec64205a3db5fc53e749c2fe33cd4cbe Mon Sep 17 00:00:00 2001 From: PeaAshMeter Date: Tue, 17 Mar 2026 20:39:30 +0300 Subject: [PATCH] Remove residentsleeper behavior from light effect in regenerateMana spell --- lib/spellbook.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/lib/spellbook.lua b/lib/spellbook.lua index bfca196..3ce45f1 100644 --- a/lib/spellbook.lua +++ b/lib/spellbook.lua @@ -84,7 +84,6 @@ local regenerateMana = spell.new { local light = require "lib/character/character".spawn("Light Effect") light:addBehavior { Tree.behaviors.light.new { color = Vec3 { 0.6, 0.3, 0.3 }, intensity = 4 }, - Tree.behaviors.residentsleeper.new(), Tree.behaviors.positioned.new(caster:has(Tree.behaviors.positioned).position + Vec3 { 0.5, 0.5 }), }