diff --git a/main.lua b/main.lua index 30e40a1..26825d5 100644 --- a/main.lua +++ b/main.lua @@ -40,17 +40,6 @@ function love.update(dt) Tree.level.turnOrder:toggleTurns() end - -- для тестов camera:animateTo - -- удалить как только потребность в тестах исчезнет - if Tree.controls:isJustPressed("cameraAnimateTo") then - local mousePosition = Tree.level.camera:toWorldPosition(Vec3 { love.mouse.getX(), love.mouse.getY() }) - require('lib.animation_node') { - function(animationNode) Tree.level.camera:animateTo(mousePosition, animationNode) end, - onEnd = function() print('completed') end, - easing = require("lib.utils.easing").easeInOutCubic - }:run() - end - Tree.controls:cache() local t2 = love.timer.getTime()