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No commits in common. "187b8b3c74b40aff34d848b424e2c93d296a934c" and "59f122703302eedf5065110c4e22403eaee0242e" have entirely different histories.

2 changed files with 8 additions and 34 deletions

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@ -1,3 +1,5 @@
local utils = require "lib.utils.utils"
--- @alias Device "mouse" | "key" | "pad" --- @alias Device "mouse" | "key" | "pad"
--- @param device Device --- @param device Device
@ -15,7 +17,6 @@ controls.keymap = {
cameraMoveRight = control("key", "d"), cameraMoveRight = control("key", "d"),
cameraMoveDown = control("key", "s"), cameraMoveDown = control("key", "s"),
cameraMoveScroll = control("mouse", "3"), cameraMoveScroll = control("mouse", "3"),
cameraAnimateTo = control('key', 't'),
fullMana = control("key", "m"), fullMana = control("key", "m"),
select = control("mouse", "1"), select = control("mouse", "1"),
endTurnTest = control("key", "e"), endTurnTest = control("key", "e"),
@ -25,12 +26,6 @@ controls.keymap = {
local currentKeys = {} local currentKeys = {}
local cachedKeys = {} local cachedKeys = {}
--- @type number
controls.mouseWheelY = 0
love.wheelmoved = function(x, y)
controls.mouseWheelY = y
end
--- polling controls in O(n) --- polling controls in O(n)
--- should be called at the beginning of every frame --- should be called at the beginning of every frame
function controls:poll() function controls:poll()
@ -54,7 +49,6 @@ function controls:cache()
for k, v in pairs(currentKeys) do for k, v in pairs(currentKeys) do
cachedKeys[k] = v cachedKeys[k] = v
end end
controls.mouseWheelY = 0
end end
--- marks a control consumed for the current frame --- marks a control consumed for the current frame

View File

@ -9,9 +9,6 @@ local EPSILON = 0.001
--- @field speed number --- @field speed number
--- @field pixelsPerMeter integer --- @field pixelsPerMeter integer
--- @field scale number --- @field scale number
--- @field animationNode AnimationNode?
--- @field animationEndPosition Vec3
--- @field animationBeginPosition Vec3
local camera = { local camera = {
position = Vec3 {}, position = Vec3 {},
velocity = Vec3 {}, velocity = Vec3 {},
@ -30,6 +27,12 @@ camera.scale = camera:getDefaultScale()
--------------------------------------------------- ---------------------------------------------------
love.wheelmoved = function(x, y)
if camera.scale > camera:getDefaultScale() * 5 and y > 0 then return end;
if camera.scale < camera:getDefaultScale() / 5 and y < 0 then return end;
camera.scale = camera.scale + (camera.scale * 0.1 * y)
end
local controlMap = { local controlMap = {
cameraMoveUp = Vec3({ 0, -1 }), cameraMoveUp = Vec3({ 0, -1 }),
cameraMoveLeft = Vec3({ -1 }), cameraMoveLeft = Vec3({ -1 }),
@ -38,19 +41,6 @@ local controlMap = {
} }
function camera:update(dt) function camera:update(dt)
if self.animationNode and not (self.animationNode.t >= 1) then
self.animationNode:update(dt) -- тик анимации
self.position = utils.lerp(self.animationBeginPosition, self.animationEndPosition, self.animationNode:getValue())
return
end
-------------------- зум на колесо ---------------------
local y = Tree.controls.mouseWheelY
if camera.scale > camera:getDefaultScale() * 5 and y > 0 then return end;
if camera.scale < camera:getDefaultScale() / 5 and y < 0 then return end;
camera.scale = camera.scale + (camera.scale * 0.1 * y)
--------------------------------------------------------
local ps = Tree.panning local ps = Tree.panning
if ps.delta:length() > 0 then if ps.delta:length() > 0 then
local worldDelta = ps.delta:scale(1 / (self.pixelsPerMeter * self.scale)):scale(dt):scale(self.speed) local worldDelta = ps.delta:scale(1 / (self.pixelsPerMeter * self.scale)):scale(dt):scale(self.speed)
@ -97,16 +87,6 @@ function camera:detach()
love.graphics.pop() love.graphics.pop()
end end
--- @param position Vec3
--- @param animationNode AnimationNode
function camera:animateTo(position, animationNode)
if self.animationNode then self.animationNode:finish() end
self.animationNode = animationNode
self.animationEndPosition = position
self.animationBeginPosition = self.position
self.velocity = Vec3 {}
end
--- @return Camera --- @return Camera
local function new() local function new()
return setmetatable({ return setmetatable({