--- @class Selector --- @field id Id local selector = {} selector.__index = selector local function new() return setmetatable({}, selector) end --- @param characterId integer function selector:select(characterId) self.id = characterId end -- function selector:deselect() -- self.id = nil -- end --- TODO: сделать обработчик селектора function selector:update(dt) if not Tree.controls:isJustPressed("select") then return end local mousePosition = Tree.level.camera:toWorldPosition(Vec3 { love.mouse.getX(), love.mouse.getY() }):floor() if mousePosition.x >= Tree.level.size.x or mousePosition.y >= Tree.level.size.y or mousePosition.y < 0 or mousePosition.x < 0 then return end local characterId = Tree.level.characterGrid[mousePosition.x][mousePosition.y] self:select(characterId) print("я ЖОСКО заселектил ", characterId) end return { new = new }