local serpent = require('dev_utils.serpent') --- @type {[string]: any} local out = { tileSize = tonumber(arg[1]) } local idx = "" for i = 0, #arg - 2, 5 do local cnt = 1 idx = arg[i + 2] out[idx] = {} for x = tonumber(arg[i + 3]), tonumber(arg[i + 5]), tonumber(out.tileSize) do for y = arg[i + 4], arg[i + 6], out.tileSize do out[idx][idx .. cnt] = { quad = { x = x, y = y, w = out.tileSize, h = out.tileSize } } cnt = cnt + 1 end end end print("return " .. serpent.block(out)) -- command for test: luajit dev_utils/tile_generator.lua 32 grass 0 0 96 96 flower_grass 96 0 192 96 >> assets/tiles/grass/manifest2.lua