--- Отвечает за размещение на уровне --- @class PositionedBehavior : Behavior --- @field position Vec3 local behavior = {} behavior.__index = behavior behavior.id = "positioned" --- @param position? Vec3 function behavior.new(position) return setmetatable({ position = position or Vec3({}), }, behavior) end --- @param position Vec3 function behavior:lookAt(position) self.owner:try(Tree.behaviors.sprite, function(sprite) if position.x > self.position.x then sprite.side = sprite.RIGHT end if position.x < self.position.x then sprite.side = sprite.LEFT end end ) end return behavior