2025-11-18 23:48:18 +03:00

29 lines
857 B
Lua

local Constraints = require "lib.simple_ui.constraints"
local SingleChildElement = require "lib.simple_ui.single_child_element"
--- @class ScreenArea : SingleChildElement
local element = setmetatable({}, SingleChildElement)
element.__index = element
element.type = "ScreenArea"
function element:layout()
local screenW, screenH = love.graphics.getWidth(), love.graphics.getHeight()
self.constraints = Constraints {
maxWidth = screenW,
maxHeight = screenH
}
self.size = Vec3 { screenW, screenH }
if not self.child then return end
self.child.constraints = Constraints { -- force a child to be the same size as the screen
minWidth = screenW,
maxWidth = screenW,
minHeight = screenH,
maxHeight = screenH,
}
self.child:layout()
self.child.offset = Vec3 {}
end
return element