37 lines
819 B
Lua

local Vec3 = require "lib.utils.vec3"
local ui = require "lib.ui.core"
--- @type Rectangle
local ReactiveRectangle = ui.Rectangle {
size = Vec3 { 100, 100 },
color = { 1, 0, 0 },
state = { tick = 0 }
}
function ReactiveRectangle:update(dt)
getmetatable(self):update(dt)
local mx, my = love.mouse.getPosition()
if mx > self.origin.x and mx < self.origin.x + self.size.x
and my > self.origin.y and my < self.origin.y + self.size.y
then
self.color = { 0, 1, 0 }
else
self.color = { 1, 0, 0 }
end
self.state.tick = self.state.tick + 1
end
local Layout = ui.Root {
child = ui.Align {
alignment = "bottom_center",
child = ui.Row {
children = {
ReactiveRectangle
}
}
}
}
return Layout