22 lines
544 B
Lua

local utils = require "lib.utils.utils"
--- @class TileGrid : Grid
local map = setmetatable({}, require "lib.level.grid.base")
map.__index = map
--- create new map
--- @param type "procedural"|"handmaded"
--- @param template Procedural|Handmaded
--- @param size? Vec3
local function new(type, template, size)
local tMap = require('lib.level.' .. type).new(template, size)
return setmetatable({ __grid = tMap }, map)
end
function map:draw()
utils.each(self.__grid, function(el)
el:draw()
end)
end
return { new = new }