20 lines
524 B
Lua

--- Добавляет следование за курсором мыши
--- @class CursorBehavior : Behavior
local behavior = {}
behavior.__index = behavior
behavior.id = "cursor"
---@return CursorBehavior
function behavior.new()
return setmetatable({}, behavior)
end
function behavior:update()
self.owner:try(Tree.behaviors.positioned, function(b)
local mx, my = love.mouse.getX(), love.mouse.getY()
b.position = Tree.level.camera:toWorldPosition(Vec3 { mx, my })
end)
end
return behavior