require "lib.vec3" require "lib.math2" require "lib.entity" require "math" local __SpatialGrid = { table = {}, cell_size = 0 } -- uncomment this for test -- __Entity = { -- position = Vec3 {}, -- some_other_shit = "this litteraly other shit" -- } -- local function Entity(pos) -- local entity = { -- position = pos -- } -- return setmetatable(entity, {__index = __Entity}) -- end local function str_position(x, y) return tostring(x) .. " " .. tostring(y) end function SpatialGrid(center, side, cell_size, entities) local lu_side = Vec3 {center.x - math.ceil(side/2), center.y - math.ceil(side/2)} local rd_side = Vec3 {center.x + math.floor(side/2), center.y + math.floor(side/2)} local pos_entities = {} -- таблица, где ключ это позиция объекта, а значение это сам объект for _, entity in ipairs(entities) do local pos = str_position(math.step_floor(entity.position.x, cell_size), math.step_floor(entity.position.y, cell_size)) if pos_entities[pos] == nil then pos_entities[pos] = {} end table.insert(pos_entities[pos], entity) end local table = {} for x = lu_side.x, rd_side.x, cell_size do for y = lu_side.y, rd_side.y, cell_size do local pos = str_position(x, y) table[pos] = {position = Vec3 {x, y}, content = pos_entities[pos]} -- содержимое таблицы table в таблице spatialgrid end end return setmetatable({table = table, cell_size = cell_size}, {__index = __SpatialGrid}) -- честно не уверен зачем это, но пусть будет end function __SpatialGrid:query(position) local entities = {} for extra_x = -1, 1 do for extra_y = -1, 1 do local entity_pos = str_position(position.x + extra_x*self.cell_size, position.y + extra_y*self.cell_size) entities[entity_pos] = self.table[entity_pos].content end end return entities end function __SpatialGrid:add(obj) local obj_x, obj_y = 0, 0 if obj.position.x > 0 then obj_x = math.step_floor(obj.position.x, self.cell_size) else obj_x = math.step_ceil(obj.position.x, self.cell_size) end if obj.position.y > 0 then obj_y = math.step_floor(obj.position.y, self.cell_size) else obj_y = math.step_ceil(obj.position.y, self.cell_size) end local pos = str_position(obj_x, obj_y) table.insert(self.table[pos].content, obj) end -- uncomment this too for test -- local my_table = SpatialGrid(Vec3 {0, 0}, 10, 0.5, {Entity(Vec3 {-1, -1, 0}), Entity(Vec3 {-1.5, -1, 0}), Entity(Vec3 {-2, -1, 0})}) -- my_table:add(Entity(Vec3 {-1.25, -1, 0})) -- local query_table = my_table:query(Vec3 {-1, -1, 0}) -- for k, v in pairs(query_table) do -- for i = 1, #v do -- print(v[i].some_other_shit, v[i].position.x) -- end -- end -- for i, v in ipairs(my_table.table["-1 -1"].content) do -- print(i, v) -- end