PeaAshMeter
  • Joined on 2025-04-29
PeaAshMeter merged pull request ArcMutex/heroes-of-nerevelon#17 2025-11-09 17:56:10 +03:00
turn-order
PeaAshMeter pushed to turn-order at ArcMutex/heroes-of-nerevelon 2025-11-09 06:35:57 +03:00
6b2fb08a5b Reimplement turn order management and update character initiative logic
PeaAshMeter commented on pull request ArcMutex/heroes-of-nerevelon#17 2025-11-08 22:26:31 +03:00
turn-order

#9

PeaAshMeter closed issue ArcMutex/heroes-of-nerevelon#15 2025-11-08 22:25:05 +03:00
Придумать простой UI
PeaAshMeter merged pull request ArcMutex/heroes-of-nerevelon#18 2025-11-08 01:32:48 +03:00
feature/simple_ui
PeaAshMeter pushed to main at ArcMutex/heroes-of-nerevelon 2025-11-08 01:32:48 +03:00
538bd1df33 feature/simple_ui (#18)
PeaAshMeter created pull request ArcMutex/heroes-of-nerevelon#18 2025-11-08 01:31:28 +03:00
feature/simple_ui
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-08 01:28:45 +03:00
6a15c6ed83 Fix AnimationNode:finish() called twice
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-08 01:28:08 +03:00
a3853ceac8 Refactor layout
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-08 01:27:58 +03:00
f32393b978 Make transparent elements untargetable
PeaAshMeter commented on pull request ArcMutex/heroes-of-nerevelon#17 2025-11-07 20:07:39 +03:00
turn-order

там баг, если завершить ход с выделенным персонажем, за него можно продолжать ходить

еще хотелось бы…

PeaAshMeter opened issue ArcMutex/heroes-of-nerevelon#16 2025-11-07 09:23:10 +03:00
Унифицировать анимации
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-07 09:19:35 +03:00
eb45ffade4 Make the AnimationNode handle its own state
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-07 09:04:28 +03:00
0eb06dce3f Add linear easing (aka no easing)
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-07 09:04:09 +03:00
c741bf3952 implement a generic UIElement constructor
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-05 01:32:20 +03:00
12d57892be Move SkillButtton animations to the SkillRow. Implement naive state
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-04 07:01:52 +03:00
2ddc32c430 Merge branch 'feature/simple_ui' of https://gitea.peaashmeter.dev/ArcMutex/heroes-of-nerevelon into feature/simple_ui
d6a57a9727 Introduce Rect class and UIElement base class for layout
da2f6d03a3 Improve skill button animation timing and selection logic
99fe4c0556 Add easing functions normalized to [0, 1] range
2802570a50 Remove deprecated UI system
Compare 11 commits »
PeaAshMeter pushed to main at ArcMutex/heroes-of-nerevelon 2025-11-04 07:00:53 +03:00
c1e5ba880d Fix self-targeting check in attack spell cast function
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-04 06:59:10 +03:00
d4e351b080 Introduce Rect class and UIElement base class for layout
PeaAshMeter pushed to feature/simple_ui at ArcMutex/heroes-of-nerevelon 2025-11-04 04:43:57 +03:00
175062a452 Improve skill button animation timing and selection logic