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7f1c31f67e · Merge pull request 'feature/task' (#29) from feature/task into main · Updated 2026-02-02 02:36:30 +03:00

Branches

00f1c7f7ee · fix(audio): remove duplicated logic and fix fader lifecycle in crossfade · Updated 2026-02-08 06:33:13 +03:00    Kitsune-Jesus

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c0bab85b2f · revert "completion.autoRequire": false · Updated 2026-02-02 02:33:23 +03:00    PeaAshMeter

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#29 Merged

752fe00910 · refactor: implement turnOrder:remove by filtering/rebuilding queues instead of O(n) PriorityQueue:remove · Updated 2026-02-02 01:36:09 +03:00    Kitsune-Jesus

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#28 Merged

958d3bc245 · fix: correctly add values to self.__grid instead of the grid class table · Updated 2026-02-02 00:57:33 +03:00    Kitsune-Jesus

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#27 Merged

e02c221e31 · make all 3 demo spells work with tasks · Updated 2026-01-30 00:55:08 +03:00    PeaAshMeter

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Included

99b176342f · fix effects in audio:play · Updated 2026-01-18 14:03:03 +03:00    neckrat

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#26 Merged

26633db3c3 · implement LightBehavior:animateColor · Updated 2026-01-18 01:03:35 +03:00    PeaAshMeter

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#25 Merged

4161044dcc · make actual use of fonts · Updated 2025-12-14 23:24:17 +03:00    PeaAshMeter

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#23 Merged

3d0d52438f · add a shader for a cool pixel reveal effect · Updated 2025-12-07 20:27:48 +03:00    PeaAshMeter

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#22 Merged

031da7fd0a · move UIBuilder creation into the layout · Updated 2025-11-19 00:53:39 +03:00    PeaAshMeter

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e7e4071931 · deleted tests · Updated 2025-11-11 00:01:42 +03:00    neckrat

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#21 Merged

6b2fb08a5b · Reimplement turn order management and update character initiative logic · Updated 2025-11-09 06:35:51 +03:00    PeaAshMeter

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#17 Merged

6a15c6ed83 · Fix AnimationNode:finish() called twice · Updated 2025-11-08 01:28:40 +03:00    PeaAshMeter

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#18 Merged