Default Branch

4a33993212 · fix resizing bug on Linux · Updated 2026-05-27 04:01:07 +03:00

Branches

93a4d189da · - implemement Scale and virtual screen size for ScreenArea · Updated 2026-06-10 02:57:28 +03:00    PeaAshMeter

70
16

dac314f40f · microrefactor for development purpose 🤪 🍪 · Updated 2026-05-12 10:37:50 +03:00    neckrat

2
5
#39 Open

1602d3b5ac · revert EffectTag to string · Updated 2026-05-02 15:33:13 +03:00    neckrat

28
0
#37 Merged

b2e4f28327 · implement 9slice-based ui borders · Updated 2026-05-01 02:04:50 +03:00    PeaAshMeter

70
1

3e23599c88 · add luals annotaions · Updated 2026-04-23 19:35:44 +03:00    PeaAshMeter

76
0
#36 Merged

d7228cc322 · slightly tweak the types in AIBehavior · Updated 2026-04-17 00:29:53 +03:00    PeaAshMeter

94
0
#35 Merged

d81f45e214 · move overlay under the sprite layer · Updated 2026-04-13 01:19:00 +03:00    PeaAshMeter

99
0
#33 Merged

86512e2c90 · remove useless from now on method behaviour:makeTurn() · Updated 2026-03-26 17:05:51 +03:00    neckrat

134
4

2e96ec821d · Add cooldown handling for spells and display in UI · Updated 2026-03-18 05:09:35 +03:00    PeaAshMeter

104
0
#32 Merged

08cfcca756 · Remove unused utils require and clean trailing whitespace in tiled · Updated 2026-02-12 00:04:57 +03:00    PeaAshMeter

116
0
#30 Merged

c0bab85b2f · revert "completion.autoRequire": false · Updated 2026-02-02 02:33:23 +03:00    PeaAshMeter

131
0
#29 Merged

752fe00910 · refactor: implement turnOrder:remove by filtering/rebuilding queues instead of O(n) PriorityQueue:remove · Updated 2026-02-02 01:36:09 +03:00    Kitsune-Jesus

139
0
#28 Merged

958d3bc245 · fix: correctly add values to self.__grid instead of the grid class table · Updated 2026-02-02 00:57:33 +03:00    Kitsune-Jesus

140
0
#27 Merged

99b176342f · fix effects in audio:play · Updated 2026-01-18 14:03:03 +03:00    neckrat

160
0
#26 Merged

26633db3c3 · implement LightBehavior:animateColor · Updated 2026-01-18 01:03:35 +03:00    PeaAshMeter

157
0
#25 Merged

4161044dcc · make actual use of fonts · Updated 2025-12-14 23:24:17 +03:00    PeaAshMeter

175
0
#23 Merged

3d0d52438f · add a shader for a cool pixel reveal effect · Updated 2025-12-07 20:27:48 +03:00    PeaAshMeter

188
0
#22 Merged

031da7fd0a · move UIBuilder creation into the layout · Updated 2025-11-19 00:53:39 +03:00    PeaAshMeter

194
2

e7e4071931 · deleted tests · Updated 2025-11-11 00:01:42 +03:00    neckrat

202
0
#21 Merged

6b2fb08a5b · Reimplement turn order management and update character initiative logic · Updated 2025-11-09 06:35:51 +03:00    PeaAshMeter

209
0
#17 Merged