Remove residentsleeper behavior from light effect in regenerateMana

spell
This commit is contained in:
PeaAshMeter 2026-03-17 20:39:30 +03:00
parent 2e6155aea4
commit e0b08b07ec

View File

@ -84,7 +84,6 @@ local regenerateMana = spell.new {
local light = require "lib/character/character".spawn("Light Effect") local light = require "lib/character/character".spawn("Light Effect")
light:addBehavior { light:addBehavior {
Tree.behaviors.light.new { color = Vec3 { 0.6, 0.3, 0.3 }, intensity = 4 }, Tree.behaviors.light.new { color = Vec3 { 0.6, 0.3, 0.3 }, intensity = 4 },
Tree.behaviors.residentsleeper.new(),
Tree.behaviors.positioned.new(caster:has(Tree.behaviors.positioned).position + Vec3 { 0.5, 0.5 }), Tree.behaviors.positioned.new(caster:has(Tree.behaviors.positioned).position + Vec3 { 0.5, 0.5 }),
} }