Remove residentsleeper behavior from light effect in regenerateMana
spell
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@ -84,7 +84,6 @@ local regenerateMana = spell.new {
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local light = require "lib/character/character".spawn("Light Effect")
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light:addBehavior {
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Tree.behaviors.light.new { color = Vec3 { 0.6, 0.3, 0.3 }, intensity = 4 },
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Tree.behaviors.residentsleeper.new(),
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Tree.behaviors.positioned.new(caster:has(Tree.behaviors.positioned).position + Vec3 { 0.5, 0.5 }),
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}
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