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1ad38c3103
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feat: implement RenderQueue, SpriteBatch for tiles and Low-Res rendering for lights/shadows
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2026-04-23 17:34:31 +03:00 |
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4761446e73
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- add boar
- implement manifests for sprites
- fix sprite and shadowcaster draw algorithm
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2026-04-13 03:20:50 +03:00 |
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7ff7e47a90
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add PositionedBehavior
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2026-01-17 14:49:08 +03:00 |
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4aa470f443
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allow window resizing TODO: get rid of fullscreen rendering
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2026-01-14 21:35:23 +03:00 |
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82fdd0d609
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light source test
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2026-01-08 12:45:59 +03:00 |
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cd5c844c52
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Fix variable naming from r to phi in shadow calculation function
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2026-01-04 02:23:52 +03:00 |
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03070cfff7
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move shadows-related logic into its own behavior
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2026-01-04 02:18:02 +03:00 |
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b259aa3839
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introduce basic offscreen render stack
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2025-12-27 03:35:56 +03:00 |
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