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5de9d9eb9c
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Add AnimationNode system and integrate into character behaviors and
spell casting
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2025-10-20 03:36:03 +03:00 |
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8bcae25a2e
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- implement selector locking when processing a spell (players gonna hate
that)
- implement spellcaster state handling
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2025-10-12 03:03:02 +03:00 |
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95b94bb701
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rename AnimatedBehavior -> SpriteBehavior
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2025-10-06 01:30:17 +03:00 |
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99d523a761
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- reimplement animation as AnimatedBehavior
- remove deprecated in Character
- remove RenderBehavior
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2025-09-29 04:30:55 +03:00 |
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947787ff44
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implement character:try
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2025-09-17 13:21:50 +03:00 |
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1b12b2c470
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initial implementation of character behavior
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2025-09-16 23:53:16 +03:00 |
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