heroes-of-nerevelon/lib/panning.lua
2025-08-02 23:58:59 +03:00

23 lines
506 B
Lua

local Vec3 = require "lib/vec3"
--- @class PanningState
--- @field pos Vec3 | nil
--- @field delta Vec3
local panning = {
pos = nil,
delta = Vec3 {},
}
function panning:update(dt)
if love.mouse.isDown(3) then
local mouseX, mouseY = love.mouse.getPosition()
if (panning.pos) then panning.delta = panning.pos - Vec3 { mouseX, mouseY } end
panning.pos = Vec3 { mouseX, mouseY }
return
end
panning.pos = nil
panning.delta = Vec3 {}
end
return panning