PeaAshMeter
  • Joined on 2025-04-29
PeaAshMeter pushed to main at ArcMutex/heroes-of-nerevelon 2026-04-13 01:19:52 +03:00
3615435d08 Merge pull request 'feature/cast-overlay' (#33) from feature/cast-overlay into main
d81f45e214 move overlay under the sprite layer
5a35d8fe74 optimize spell target recount, add subtle animation when targets appear
fbba5cdbf0 add better spell target visuals
41c7759de6 Add a preview of possible target positions, done in a very stupid, ugly
Compare 5 commits »
PeaAshMeter created pull request ArcMutex/heroes-of-nerevelon#33 2026-04-13 01:19:38 +03:00
feature/cast-overlay
PeaAshMeter pushed to feature/cast-overlay at ArcMutex/heroes-of-nerevelon 2026-04-13 01:19:05 +03:00
d81f45e214 move overlay under the sprite layer
PeaAshMeter pushed to feature/cast-overlay at ArcMutex/heroes-of-nerevelon 2026-04-12 23:15:30 +03:00
5a35d8fe74 optimize spell target recount, add subtle animation when targets appear
PeaAshMeter pushed to feature/cast-overlay at ArcMutex/heroes-of-nerevelon 2026-04-12 22:34:53 +03:00
fbba5cdbf0 add better spell target visuals
PeaAshMeter pushed to feature/cast-overlay at ArcMutex/heroes-of-nerevelon 2026-04-12 05:38:04 +03:00
41c7759de6 Add a preview of possible target positions, done in a very stupid, ugly
PeaAshMeter created branch feature/cast-overlay in ArcMutex/heroes-of-nerevelon 2026-04-12 05:38:03 +03:00
PeaAshMeter pushed to main at ArcMutex/heroes-of-nerevelon 2026-03-18 05:11:57 +03:00
8fc4ca5483 Merge pull request 'feature/spell-constraints' (#32) from feature/spell-constraints into main
2e96ec821d Add cooldown handling for spells and display in UI
ec816eb666 Refactor spell cast and task returns for optional tasks
d84fc4a7c2 Add path preview and refactor spells with new Spell API
ecec540251 Improve target validation logic in spell casting function
Compare 12 commits »
PeaAshMeter merged pull request ArcMutex/heroes-of-nerevelon#32 2026-03-18 05:11:55 +03:00
feature/spell-constraints
PeaAshMeter created pull request ArcMutex/heroes-of-nerevelon#32 2026-03-18 05:11:40 +03:00
feature/spell-constraints
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 05:09:39 +03:00
2e96ec821d Add cooldown handling for spells and display in UI
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 04:05:09 +03:00
ec816eb666 Refactor spell cast and task returns for optional tasks
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 03:53:31 +03:00
d84fc4a7c2 Add path preview and refactor spells with new Spell API
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 02:03:34 +03:00
ecec540251 Improve target validation logic in spell casting function
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 02:02:03 +03:00
a6578ec8dd Refactor target distance check using query intersection
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 01:47:13 +03:00
ef5ff5f847 tweak light effects in spells
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-18 00:56:23 +03:00
0d2ed101d6 Refactor light animation in regenerateMana spell using easing
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-03-17 23:09:40 +03:00
4431934e6b Refactor spell target selection to use composable queries
e0b08b07ec Remove residentsleeper behavior from light effect in regenerateMana
Compare 2 commits »
PeaAshMeter pushed to feature/spell-constraints at ArcMutex/heroes-of-nerevelon 2026-02-13 01:28:41 +03:00
2e6155aea4 Add target validation and refactor spells with new cast logic
PeaAshMeter opened issue ArcMutex/heroes-of-nerevelon#31 2026-02-13 00:47:51 +03:00
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