35 Commits

Author SHA1 Message Date
0934028955 feat: implement sprite_light uber-shader with dynamic lighting and animated outline 2026-04-25 00:52:59 +03:00
9d11941fe9 improve characters dynamic lighting 2026-04-25 00:52:59 +03:00
8e58b8a532 move character lighting to shader 2026-04-25 00:52:59 +03:00
eecf24c471 meeeeooooow
added afterCast and beforeCast effect implementation
2026-04-24 13:22:10 +03:00
ce7b93fecd - limit walking spells to actual path length
- rename previewType -> targetType
- add an icon to preview non-walkable tiles
2026-04-15 01:23:29 +03:00
4761446e73 - add boar
- implement manifests for sprites
- fix sprite and shadowcaster draw algorithm
2026-04-13 03:20:50 +03:00
f3d5f82382 add some shaders 2026-04-13 01:20:10 +03:00
3615435d08 Merge pull request 'feature/cast-overlay' (#33) from feature/cast-overlay into main
Reviewed-on: #33
2026-04-13 01:19:51 +03:00
dc8e05d362 BOAR (platno) 2026-04-12 23:10:52 +03:00
fbba5cdbf0 add better spell target visuals 2026-04-12 22:34:50 +03:00
4277c6c310 refactor: replace AnimationNode with Task system (tweens/async) 2026-02-05 09:06:51 +01:00
9ad6c8bdfa Merge branch 'feature/audioengine' 2026-01-18 17:56:06 +03:00
4ee7b62ae4 trying to update to main branch, and SWEAR TO GOD THIS SOMETHING BREAK 2026-01-17 10:57:38 +03:00
ac03a014f6 suck my ass stupid animations, im done 2026-01-17 10:49:53 +03:00
4883cc0e0c rewrite all COMPLETELY because im suck at this shit fr 🥀🥀🥀 2026-01-16 14:28:56 +03:00
82fdd0d609 light source test 2026-01-08 12:45:59 +03:00
0c1332afb3 add simple cone shadows (blurred) 2025-12-27 04:37:32 +03:00
970047bded format .glsl 2025-12-15 03:28:06 +03:00
75550148f7 add Roboto Mono font 2025-12-14 23:23:33 +03:00
f5e5bce3ef Add WDXL Lubrifont TC font 2025-12-14 22:54:05 +03:00
3d0d52438f add a shader for a cool pixel reveal effect 2025-12-07 20:27:48 +03:00
f2169d333c Add alpha mask shader and stencil-based skill icon masking 2025-12-06 21:41:43 +03:00
bcc376030c make ui use screen space dimensions add some fancy looks to the skill
row
2025-12-06 20:13:55 +03:00
28b0384285 init audio and hurt sound 2025-11-11 16:26:20 +03:00
538bd1df33 feature/simple_ui (#18)
#15
Реализовано втупую и всякие выравнивания с текстами надо добавлять вручную.
Зато у нас есть поддержка анимаций и дерева матриц преобразования.
Вообще UI - это просто иерархия прямоугольников на экране.

Reviewed-on: #18
2025-11-08 01:32:46 +03:00
12b6646642 shader outline experiment 2025-10-24 03:23:49 +03:00
9a2398df8d tile struct initial 2025-08-22 01:21:15 +03:00
b9707edd93 TILE GENERATOR IS DEPRECATED BY CHATGPT ITS IVER OVER 2025-08-15 02:15:14 +03:00
eebd5e4132 tile generator in alpha!!!!!!!!! yeyey 2025-08-12 11:25:39 +03:00
043c38285e trying to tile generator
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-12 02:19:23 +03:00
d7baac52c9 add skybox 2025-08-11 03:23:25 +03:00
e65a078fb6 рай эпилептика
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-11 02:50:41 +03:00
c53ca2251b add conf to assets
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-03 02:24:06 +03:00
3f15874f8c drawing character
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-03 02:23:30 +03:00
a5ad1b9870 add camera
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-01 02:00:35 +03:00