2d29d35f96
fix: implement character death cleanup in turn order and queues
2026-02-01 23:26:14 +01:00
8ad68f914d
make walk:cast stateless
2026-01-19 13:03:47 +03:00
a4e2a2f257
Improve audio effects handling and update spell sound filter type
2026-01-19 00:45:04 +03:00
fc5a39b1d2
refactor audio.crossfade
2026-01-19 00:21:21 +03:00
9ad6c8bdfa
Merge branch 'feature/audioengine'
2026-01-18 17:56:06 +03:00
99b176342f
fix effects in audio:play
2026-01-18 14:03:03 +03:00
dee4ed9719
added effects to audio:play
2026-01-18 14:01:20 +03:00
70ec74ebe3
added filters to audio:play
2026-01-18 13:53:59 +03:00
ae03ee3adb
add looping to music
2026-01-18 13:32:45 +03:00
2c8b65e1ae
im undone, CROSSFADE DONE
2026-01-18 01:24:24 +03:00
26633db3c3
implement LightBehavior:animateColor
...
(to show that animations do work, actually)
2026-01-18 01:03:35 +03:00
ab37f6816d
add demo dynamic light on dev_mana cast
2026-01-17 18:26:13 +03:00
e088fddf48
implement character:die()
2026-01-17 17:43:29 +03:00
f900e89a82
I HAVE AN ANIMATIONNODE
...
I HAVE AN UPDATE
OHHHHHHHHHHHHHHHHHH
animationNode:update(dt)
I HAVE A TREE
I HAVE AND AUDIO
OHHHHHHHHHHHHHHHHHHHHH
Tree.audio
I HAVE AN animationNode:update(dt)
I HAVE A Tree.audio
OHHHHHHHHHGKHGKGHKGgghkgh
Tree.audio.animationNode:update(dt)
TUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDU
2026-01-17 17:24:04 +03:00
7ff7e47a90
add PositionedBehavior
2026-01-17 14:49:08 +03:00
4ee7b62ae4
trying to update to main branch, and SWEAR TO GOD THIS SOMETHING BREAK
2026-01-17 10:57:38 +03:00
ac03a014f6
suck my ass stupid animations, im done
2026-01-17 10:49:53 +03:00
d36b67855a
stream type microfix
2026-01-16 16:09:49 +03:00
4883cc0e0c
rewrite all COMPLETELY because im suck at this shit fr 🥀 🥀 🥀
2026-01-16 14:28:56 +03:00
4aa470f443
allow window resizing TODO: get rid of fullscreen rendering
2026-01-14 21:35:23 +03:00
e6754048f6
add weather to level
2026-01-14 21:00:17 +03:00
82fdd0d609
light source test
2026-01-08 12:45:59 +03:00
cd5c844c52
Fix variable naming from r to phi in shadow calculation function
2026-01-04 02:23:52 +03:00
03070cfff7
move shadows-related logic into its own behavior
2026-01-04 02:18:02 +03:00
767ddc459c
shadows v1.5
2025-12-29 02:16:09 +03:00
198c322ec4
performance update
2025-12-28 05:21:07 +03:00
24cda32e81
temporary enshittification of the rendering
2025-12-28 05:16:01 +03:00
0c1332afb3
add simple cone shadows (blurred)
2025-12-27 04:37:32 +03:00
b259aa3839
introduce basic offscreen render stack
2025-12-27 03:35:56 +03:00
284f2ac204
Increase camera pixelsPerMeter from 24 to 32
2025-12-22 03:53:41 +03:00
47dea647a0
make hp bar text more clear
2025-12-15 03:23:34 +03:00
4161044dcc
make actual use of fonts
2025-12-14 23:24:17 +03:00
5c1a0b0c19
Refactor FontManager theme loading and add default theme getter
2025-12-14 23:23:52 +03:00
29e001e20f
implement FontManager
2025-12-14 23:04:52 +03:00
00f3db4ff9
allow loading arbitrary files as FileData
2025-12-14 23:04:41 +03:00
9ce9b85dfa
update outer border and end turn button visuals
2025-12-13 02:18:22 +03:00
e952d22d7f
Add optional width parameter to drawBorder method
2025-12-13 01:22:05 +03:00
586ea68d2b
minimal end turn button implementation
2025-12-12 05:20:11 +03:00
2012035eb6
refactor level layout
2025-12-12 02:36:51 +03:00
615738d06a
allow window resizing again
2025-12-08 03:53:43 +03:00
3d0d52438f
add a shader for a cool pixel reveal effect
2025-12-07 20:27:48 +03:00
bc730ef48c
implement hp and mana bars
2025-12-07 20:08:07 +03:00
73ba99734c
add better skill hover & select visuals
2025-12-07 02:04:08 +03:00
bc1c6cfd6a
add gradient like in windows aero
2025-12-07 01:57:45 +03:00
f2169d333c
Add alpha mask shader and stencil-based skill icon masking
2025-12-06 21:41:43 +03:00
bcc376030c
make ui use screen space dimensions add some fancy looks to the skill
...
row
2025-12-06 20:13:55 +03:00
411c435e7a
straightforward hp/mana bars implementation
2025-11-14 01:18:34 +03:00
a9bb7df188
fix look at the attack target
2025-11-12 03:20:21 +03:00
1376cf7041
Revert "fix sprite side on attack"
...
This reverts commit 59f122703302eedf5065110c4e22403eaee0242e.
2025-11-12 03:17:31 +03:00
cd8d2768e0
fix drawing spell preview after the end of a turn
2025-11-12 02:55:49 +03:00