150 Commits

Author SHA1 Message Date
a4e2a2f257 Improve audio effects handling and update spell sound filter type 2026-01-19 00:45:04 +03:00
fc5a39b1d2 refactor audio.crossfade 2026-01-19 00:21:21 +03:00
9ad6c8bdfa Merge branch 'feature/audioengine' 2026-01-18 17:56:06 +03:00
99b176342f fix effects in audio:play 2026-01-18 14:03:03 +03:00
dee4ed9719 added effects to audio:play 2026-01-18 14:01:20 +03:00
70ec74ebe3 added filters to audio:play 2026-01-18 13:53:59 +03:00
ae03ee3adb add looping to music 2026-01-18 13:32:45 +03:00
2c8b65e1ae im undone, CROSSFADE DONE 2026-01-18 01:24:24 +03:00
26633db3c3 implement LightBehavior:animateColor
(to show that animations do work, actually)
2026-01-18 01:03:35 +03:00
ab37f6816d add demo dynamic light on dev_mana cast 2026-01-17 18:26:13 +03:00
e088fddf48 implement character:die() 2026-01-17 17:43:29 +03:00
f900e89a82 I HAVE AN ANIMATIONNODE
I HAVE AN UPDATE
OHHHHHHHHHHHHHHHHHH
animationNode:update(dt)

I HAVE A TREE
I HAVE AND AUDIO
OHHHHHHHHHHHHHHHHHHHHH
Tree.audio

I HAVE AN animationNode:update(dt)
I HAVE A Tree.audio
OHHHHHHHHHGKHGKGHKGgghkgh
Tree.audio.animationNode:update(dt)

TUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDUTUTUDUDU
2026-01-17 17:24:04 +03:00
7ff7e47a90 add PositionedBehavior 2026-01-17 14:49:08 +03:00
4ee7b62ae4 trying to update to main branch, and SWEAR TO GOD THIS SOMETHING BREAK 2026-01-17 10:57:38 +03:00
ac03a014f6 suck my ass stupid animations, im done 2026-01-17 10:49:53 +03:00
d36b67855a stream type microfix 2026-01-16 16:09:49 +03:00
4883cc0e0c rewrite all COMPLETELY because im suck at this shit fr 🥀🥀🥀 2026-01-16 14:28:56 +03:00
4aa470f443 allow window resizing TODO: get rid of fullscreen rendering 2026-01-14 21:35:23 +03:00
e6754048f6 add weather to level 2026-01-14 21:00:17 +03:00
82fdd0d609 light source test 2026-01-08 12:45:59 +03:00
cd5c844c52 Fix variable naming from r to phi in shadow calculation function 2026-01-04 02:23:52 +03:00
03070cfff7 move shadows-related logic into its own behavior 2026-01-04 02:18:02 +03:00
767ddc459c shadows v1.5 2025-12-29 02:16:09 +03:00
198c322ec4 performance update 2025-12-28 05:21:07 +03:00
24cda32e81 temporary enshittification of the rendering 2025-12-28 05:16:01 +03:00
0c1332afb3 add simple cone shadows (blurred) 2025-12-27 04:37:32 +03:00
b259aa3839 introduce basic offscreen render stack 2025-12-27 03:35:56 +03:00
284f2ac204 Increase camera pixelsPerMeter from 24 to 32 2025-12-22 03:53:41 +03:00
47dea647a0 make hp bar text more clear 2025-12-15 03:23:34 +03:00
4161044dcc make actual use of fonts 2025-12-14 23:24:17 +03:00
5c1a0b0c19 Refactor FontManager theme loading and add default theme getter 2025-12-14 23:23:52 +03:00
29e001e20f implement FontManager 2025-12-14 23:04:52 +03:00
00f3db4ff9 allow loading arbitrary files as FileData 2025-12-14 23:04:41 +03:00
9ce9b85dfa update outer border and end turn button visuals 2025-12-13 02:18:22 +03:00
e952d22d7f Add optional width parameter to drawBorder method 2025-12-13 01:22:05 +03:00
586ea68d2b minimal end turn button implementation 2025-12-12 05:20:11 +03:00
2012035eb6 refactor level layout 2025-12-12 02:36:51 +03:00
615738d06a allow window resizing again 2025-12-08 03:53:43 +03:00
3d0d52438f add a shader for a cool pixel reveal effect 2025-12-07 20:27:48 +03:00
bc730ef48c implement hp and mana bars 2025-12-07 20:08:07 +03:00
73ba99734c add better skill hover & select visuals 2025-12-07 02:04:08 +03:00
bc1c6cfd6a add gradient like in windows aero 2025-12-07 01:57:45 +03:00
f2169d333c Add alpha mask shader and stencil-based skill icon masking 2025-12-06 21:41:43 +03:00
bcc376030c make ui use screen space dimensions add some fancy looks to the skill
row
2025-12-06 20:13:55 +03:00
411c435e7a straightforward hp/mana bars implementation 2025-11-14 01:18:34 +03:00
a9bb7df188 fix look at the attack target 2025-11-12 03:20:21 +03:00
1376cf7041 Revert "fix sprite side on attack"
This reverts commit 59f122703302eedf5065110c4e22403eaee0242e.
2025-11-12 03:17:31 +03:00
cd8d2768e0 fix drawing spell preview after the end of a turn 2025-11-12 02:55:49 +03:00
de24808a82 fix AnimationNode state management 2025-11-12 01:46:35 +03:00
aecc9acde0 fix hidden buttons register clicks 2025-11-12 01:32:48 +03:00