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78f9347b86
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try to attack & behavior annotation refactor
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-10-16 00:28:26 +03:00 |
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d2caa40a0a
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feat: manapool (kind of bad manapool)
Co-authored-by: Ivan Yuriev <peaashmeter@users.noreply.github.com>
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2025-10-12 23:41:16 +03:00 |
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8bcae25a2e
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- implement selector locking when processing a spell (players gonna hate
that)
- implement spellcaster state handling
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2025-10-12 03:03:02 +03:00 |
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c4dfb5956d
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add spellcaster behavior
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2025-09-28 23:34:17 +03:00 |
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1b12b2c470
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initial implementation of character behavior
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2025-09-16 23:53:16 +03:00 |
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dd1d64506d
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spells framework API & walk implementation
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2025-09-05 15:44:02 +03:00 |
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bab4b006ca
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перемещение персонажа по нажатию на кнопку
- я официально в тильте отэкспериментов с ui, щас возьму и напишу лютейшую императивщину
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2025-09-04 02:01:25 +03:00 |
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bd6ec87dd0
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i have just invented the button (also fixed controls:consume)
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2025-09-04 00:23:15 +03:00 |
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e700045c47
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pryamougolnique help
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-21 22:42:53 +03:00 |
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1b92c0b344
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implement reactive rectangle
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2025-08-21 20:54:25 +03:00 |
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9613e660c3
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add padding widget
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2025-08-17 06:32:17 +03:00 |
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017f971311
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complete ui rewrite
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2025-08-17 06:18:49 +03:00 |
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44a71d98ae
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implement core ui widget logic
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2025-08-16 07:09:29 +03:00 |
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