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947787ff44
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implement character:try
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2025-09-17 13:21:50 +03:00 |
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1b12b2c470
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initial implementation of character behavior
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2025-09-16 23:53:16 +03:00 |
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86b3d8030a
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Update character.lua
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2025-09-15 04:13:33 +03:00 |
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38536f6d59
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уменьшение связности подмодулей персонажа, часть 1:
- синтаксис для добавления модулей
- ссылка на персонажа внутри модуля
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2025-09-14 20:57:20 +03:00 |
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30f8b1c769
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reactive character state implementation
- @todo: refactor character submodules
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2025-09-14 01:51:18 +03:00 |
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dd1d64506d
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spells framework API & walk implementation
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2025-09-05 15:44:02 +03:00 |
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bab4b006ca
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перемещение персонажа по нажатию на кнопку
- я официально в тильте отэкспериментов с ui, щас возьму и напишу лютейшую императивщину
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2025-09-04 02:01:25 +03:00 |
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8c1166216c
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fix character rotation while moving
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2025-09-03 00:42:40 +03:00 |
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7753413385
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пупупу... ой, то есть pupupu...
try to fix side draw (after initial side draw)
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2025-08-15 19:34:56 +03:00 |
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541c692f82
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smol animation refactor & initial side draw
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2025-08-15 18:54:54 +03:00 |
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3373e367ac
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fix diagonal movement
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2025-08-15 07:42:59 +03:00 |
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df22b9ea3f
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refactor lerp
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2025-08-15 06:12:53 +03:00 |
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37eb712518
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implement 'followPath'
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2025-08-15 05:53:01 +03:00 |
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827a5dc23c
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A* algorithm
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2025-08-13 01:47:19 +03:00 |
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e65a078fb6
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рай эпилептика
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-11 02:50:41 +03:00 |
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324856b26c
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- grid rework (the simplest solution)
- checkerboard tile testing
- character centering
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2025-08-10 05:18:41 +03:00 |
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af792bd2d5
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refactor character & grid again
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-09 23:22:34 +03:00 |
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1a2a7ab60f
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some character refactor
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2025-08-09 18:18:23 +03:00 |
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