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12b6646642
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shader outline experiment
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2025-10-24 03:23:49 +03:00 |
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7884b13b70
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implement AnimationNode
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2025-10-23 19:37:17 +03:00 |
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c27089d23e
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attack & annotation refactor
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2025-10-16 09:51:46 +03:00 |
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a0ddd5f7cd
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fix attack spell
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2025-10-16 01:23:05 +03:00 |
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78f9347b86
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try to attack & behavior annotation refactor
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-10-16 00:28:26 +03:00 |
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7ac0a53caa
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fix skill deadlock after trying to move into a character
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2025-10-15 22:33:18 +03:00 |
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0db8fc5239
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refactor behavior tree def & removed dependencies from behavior logic
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2025-10-13 22:48:38 +03:00 |
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ab95eadc27
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Fix character.spawn call parameters in love.load function
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2025-10-13 00:51:55 +03:00 |
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490452031b
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refactor some old shit
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2025-10-13 00:08:34 +03:00 |
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4b3df0ae24
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fix manapool and refactor stats
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2025-10-13 00:03:53 +03:00 |
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d2caa40a0a
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feat: manapool (kind of bad manapool)
Co-authored-by: Ivan Yuriev <peaashmeter@users.noreply.github.com>
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2025-10-12 23:41:16 +03:00 |
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8bcae25a2e
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- implement selector locking when processing a spell (players gonna hate
that)
- implement spellcaster state handling
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2025-10-12 03:03:02 +03:00 |
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83115e82f8
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fix selection during a cast
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2025-10-12 00:17:15 +03:00 |
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177e1ef347
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Merge pull request 'character-rework' (#7) from character-rework into main
Reviewed-on: #7
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2025-10-06 01:38:09 +03:00 |
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210faaf6a3
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implement base behavior
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2025-10-06 01:36:37 +03:00 |
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95b94bb701
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rename AnimatedBehavior -> SpriteBehavior
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2025-10-06 01:30:17 +03:00 |
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99d523a761
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- reimplement animation as AnimatedBehavior
- remove deprecated in Character
- remove RenderBehavior
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2025-09-29 04:30:55 +03:00 |
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dd84e157bd
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refactor Character:addBehavior
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2025-09-28 23:47:50 +03:00 |
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9fe2276d04
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remove deprecated fields related to spellcasting in Character
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2025-09-28 23:39:41 +03:00 |
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c4dfb5956d
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add spellcaster behavior
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2025-09-28 23:34:17 +03:00 |
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947787ff44
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implement character:try
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2025-09-17 13:21:50 +03:00 |
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1b12b2c470
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initial implementation of character behavior
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2025-09-16 23:53:16 +03:00 |
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86b3d8030a
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Update character.lua
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2025-09-15 04:13:33 +03:00 |
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38536f6d59
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уменьшение связности подмодулей персонажа, часть 1:
- синтаксис для добавления модулей
- ссылка на персонажа внутри модуля
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2025-09-14 20:57:20 +03:00 |
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b7bd164269
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Merge branch 'main' of https://gitea.peaashmeter.dev/ArcMutex/heroes-of-nerevelon
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2025-09-14 01:51:34 +03:00 |
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30f8b1c769
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reactive character state implementation
- @todo: refactor character submodules
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2025-09-14 01:51:18 +03:00 |
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5cead3c282
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fixed character z-ordering while moving
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2025-09-07 14:27:20 +03:00 |
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e8bb7306ac
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Create priority_queue.lua
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2025-09-07 14:27:02 +03:00 |
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dd1d64506d
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spells framework API & walk implementation
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2025-09-05 15:44:02 +03:00 |
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bab4b006ca
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перемещение персонажа по нажатию на кнопку
- я официально в тильте отэкспериментов с ui, щас возьму и напишу лютейшую императивщину
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2025-09-04 02:01:25 +03:00 |
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bd6ec87dd0
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i have just invented the button (also fixed controls:consume)
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2025-09-04 00:23:15 +03:00 |
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8c1166216c
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fix character rotation while moving
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2025-09-03 00:42:40 +03:00 |
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82d393a064
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- proper A* implementation
- not really as I'm a freak
- tiles are now walkable by default
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2025-09-03 00:28:46 +03:00 |
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7000f0fb4d
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tile grid implementation
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2025-08-30 21:06:03 +03:00 |
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bc0537a649
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initial get
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2025-08-30 02:13:19 +03:00 |
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125cf7fd6d
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fix tile
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-23 23:19:00 +03:00 |
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9a2398df8d
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tile struct initial
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2025-08-22 01:21:15 +03:00 |
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7d4c856832
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cache my beloved
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-21 22:43:09 +03:00 |
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e700045c47
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pryamougolnique help
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-21 22:42:53 +03:00 |
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70e0c52d59
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add consume method
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-21 21:24:43 +03:00 |
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ace775f676
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Merge remote-tracking branch 'origin/ui-lib'
Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
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2025-08-21 20:59:54 +03:00 |
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1b92c0b344
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implement reactive rectangle
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2025-08-21 20:54:25 +03:00 |
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1626ec6e69
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smol main refactor
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2025-08-19 20:40:21 +03:00 |
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7d082f80b8
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tile & level refactor
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2025-08-19 20:26:57 +03:00 |
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cf30985756
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initial tilemap from manifest by tyler(c)
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2025-08-17 18:01:07 +03:00 |
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9613e660c3
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add padding widget
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2025-08-17 06:32:17 +03:00 |
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a29609018d
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add deep-copy method
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2025-08-17 06:19:17 +03:00 |
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017f971311
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complete ui rewrite
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2025-08-17 06:18:49 +03:00 |
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b34022f123
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add deep-copy method
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2025-08-17 06:18:24 +03:00 |
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44a71d98ae
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implement core ui widget logic
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2025-08-16 07:09:29 +03:00 |
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