c61c1875e7
Display memory usage in performance stats overlay
2025-11-19 00:00:08 +03:00
c16870102b
Merge pull request 'turn-order' ( #17 ) from turn-order into main
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Reviewed-on: #17
2025-11-09 17:56:09 +03:00
6b2fb08a5b
Reimplement turn order management and update character initiative logic
2025-11-09 06:35:51 +03:00
538bd1df33
feature/simple_ui ( #18 )
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#15
Реализовано втупую и всякие выравнивания с текстами надо добавлять вручную.
Зато у нас есть поддержка анимаций и дерева матриц преобразования.
Вообще UI - это просто иерархия прямоугольников на экране.
Reviewed-on: #18
2025-11-08 01:32:46 +03:00
8821cb4cf7
try to add initiative
2025-11-07 09:25:21 +03:00
7beb421486
toggle turn mode
2025-11-04 19:08:41 +03:00
73d8f6a3a5
now you can make moves only when your turn
2025-11-04 19:08:41 +03:00
6dd02ed2ec
turn order init
2025-11-04 19:08:41 +03:00
0db8fc5239
refactor behavior tree def & removed dependencies from behavior logic
2025-10-13 22:48:38 +03:00
ab95eadc27
Fix character.spawn call parameters in love.load function
2025-10-13 00:51:55 +03:00
95b94bb701
rename AnimatedBehavior -> SpriteBehavior
2025-10-06 01:30:17 +03:00
1b12b2c470
initial implementation of character behavior
2025-09-16 23:53:16 +03:00
30f8b1c769
reactive character state implementation
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- @todo: refactor character submodules
2025-09-14 01:51:18 +03:00
dd1d64506d
spells framework API & walk implementation
2025-09-05 15:44:02 +03:00
bab4b006ca
перемещение персонажа по нажатию на кнопку
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- я официально в тильте отэкспериментов с ui, щас возьму и напишу лютейшую императивщину
2025-09-04 02:01:25 +03:00
82d393a064
- proper A* implementation
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- not really as I'm a freak
- tiles are now walkable by default
2025-09-03 00:28:46 +03:00
ace775f676
Merge remote-tracking branch 'origin/ui-lib'
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-21 20:59:54 +03:00
1b92c0b344
implement reactive rectangle
2025-08-21 20:54:25 +03:00
1626ec6e69
smol main refactor
2025-08-19 20:40:21 +03:00
7d082f80b8
tile & level refactor
2025-08-19 20:26:57 +03:00
cf30985756
initial tilemap from manifest by tyler(c)
2025-08-17 18:01:07 +03:00
9613e660c3
add padding widget
2025-08-17 06:32:17 +03:00
017f971311
complete ui rewrite
2025-08-17 06:18:49 +03:00
44a71d98ae
implement core ui widget logic
2025-08-16 07:09:29 +03:00
3373e367ac
fix diagonal movement
2025-08-15 07:42:59 +03:00
37eb712518
implement 'followPath'
2025-08-15 05:53:01 +03:00
7ceebbb411
fix path position when drawn
2025-08-15 02:20:15 +03:00
b9707edd93
TILE GENERATOR IS DEPRECATED BY CHATGPT ITS IVER OVER
2025-08-15 02:15:14 +03:00
827a5dc23c
A* algorithm
2025-08-13 01:47:19 +03:00
2139c44473
add on-screen performance logging
2025-08-11 03:44:17 +03:00
d7baac52c9
add skybox
2025-08-11 03:23:25 +03:00
062ea9e6e0
fix epilepsy
2025-08-11 03:04:39 +03:00
e65a078fb6
рай эпилептика
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-11 02:50:41 +03:00
324856b26c
- grid rework (the simplest solution)
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- checkerboard tile testing
- character centering
2025-08-10 05:18:41 +03:00
9fdeb7326c
controls rework
2025-08-10 02:59:11 +03:00
1a2a7ab60f
some character refactor
2025-08-09 18:18:23 +03:00
d07d26680c
implemented character movement & initial selector
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-09 02:32:15 +03:00
0cf74b0eff
update grid 🤡 🤡 🤡 :clown:
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-08 02:12:48 +03:00
9c35fc2581
move character to lib
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-03 22:06:45 +03:00
1be19bfb46
moved characters into the global tree
2025-08-03 05:28:47 +03:00
9abb55dd1d
moved values into the global tree
2025-08-03 04:19:04 +03:00
ad77a92106
Merge branch 'main' of https://gitea.peaashmeter.dev/ArcMutex/heroes-of-nerevelon
2025-08-03 03:40:33 +03:00
f421771926
refactoring
2025-08-03 03:39:42 +03:00
3f15874f8c
drawing character
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-03 02:23:30 +03:00
bee71fe254
- improved camera smoothness
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- implemented camera zoom
2025-08-02 23:58:59 +03:00
16ea474526
implemented smooth camera & scrolling w/ mousewheel
2025-08-02 04:38:38 +03:00
0293409dd9
camera refactor
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-02 02:16:20 +03:00
75a4e031da
update camera
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-01 02:00:58 +03:00
a5ad1b9870
add camera
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Co-authored-by: Ivan Yuriev <ivanyr44@gmail.com>
2025-08-01 02:00:35 +03:00
b02a921a81
initial faction.lua
2025-07-31 02:25:13 +03:00